AI Insights · Timothy · December 2021
Top 5 Fashion Games on Android in Spain Q4 2021
Discover the performance of the top 5 fashion games on Android in Spain during Q4 2021, based on weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 fashion games on Android in Spain demonstrated a variety of trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of each game.
Hair Challenge saw a noticeable fluctuation in its weekly downloads, starting at around 28K at the end of September and dipping to approximately 16K in early November before recovering to over 27K in the last week of December. Weekly revenue for the game fluctuated modestly, peaking at $8 in mid-October. Active users gradually decreased from nearly 119K in late September to about 91K in mid-December, before rebounding to 116K by the end of the quarter.
Get Lucky: Run To The Pool exhibited a decline in weekly downloads throughout the quarter, dropping from around 54K at the end of September to about 13K by late December. The game’s weekly active users followed a similar downward trend, starting at 77K and ending the quarter at roughly 22K. There was no revenue reported for this game during the period.
Love Fantasy: Match & Stories experienced a significant rise in weekly downloads, beginning with a modest 345 in early November and surging to over 51K by the end of December. The game’s weekly revenue saw a substantial increase, particularly in December, where it peaked at $163 in the final week. Active users also grew impressively, from 249 in early November to 83.9K by the end of the quarter.
Hair Dye had varying weekly downloads, starting at 8.3K in late September, peaking at 25.7K in mid-November, and then settling at about 20.2K by the end of December. Active users showed an upward trend, rising from 36K at the end of September to nearly 61K by the last week of December. There was no revenue data reported for this game during the quarter.
Fashion Battle - Dress up game experienced a decline in weekly downloads early in the quarter, dropping from 20.1K in late September to 6.3K by late November, before climbing back up to 16.5K in the last week of December. Weekly revenue varied, peaking at $16 in late October. Active users initially decreased from 71.9K in late September to 38K in late November but rebounded to 55.8K by the end of December.
All data provided in this analysis comes from Sensor Tower. For more detailed insights and trends, visit Sensor Tower's website.